Textures Gallery

Here's textures I've done in the past, including various clients and my own personal work!

Keep an eye out for future updates!

Texturing Commission Info

Starting Pricing and Upgrades

All prices are in USD using PayPal

  • Edits to provided Substance file*: $30

  • From scratch textures with reference: $75

  • Setup support (ex Unity or Blender materials): +15$

* Existing projects MUST be using Substance Painter version 9.1.2 or older
Prices will increase with complexity
The final price will be discussed before any work begins

"What do I get?"

  • Texture maps compatible shaders mentioned here

  • One or more preview renders in 4K (See Gallery)

  • Configured materials in Unity and/or Blender (if Setup support is chosen)

  • Source Substance Painter file if requested (they tend to be big)

  • Support for other shaders (included with Setup support, see above pricing)

Terms

To be able to work on a model, I will require the following:

  • Source files for the chosen model (FBX, GLB/GLTF, or Blend), or Substance Painter Project (.spp) files if edits to provided file is chosen

  • Reference for the character being textured

  • Proof you have permission to use the model in question (including a valid license if necessary)

  • Any licensed models I do not already own will be added to the price (will be discussed)

  • You can see what models I already own here. You can also see what shaders I support there as well.

Will/Wont do

  • Will do: Furry character models (Both with SFW and NSFW assets)

  • Maybe: Object assets (like weapons and other miscellaneous objects), "artistic liberty" (while I do like this, I feel like I suck when I design things myself and I always see much better results out of things)

  • Won't do: Human or Human like models (for now at least, would like to learn before I do anything~), Extreme kink content (Mostly blood or gore), Working without reference

I am new to all of this, all I ask is for a little bit of patience and communication~

Refunds will only be provided if I am for some reason unable to finish the work, the amount refunded will depend on the current progress.I have ADHD, please be patient with me!I currently use Substance Painter version 9.1.2To contact me for more information, or if you are interested, email [email protected] (will respond with a different address for the time being), DM @hayden.is-a.vernid.online on Bluesky, or message @[email protected] on the Fediverse!

Who Am I?

Hi! I'm Hayden!
I do a lot of things, and have some technical experience, and a lot of creative worldbuilding and lore! god please I have too much lore
however, my main thing is 3D texturing and things relating to 3D!
I am also quite interested in technical art, and the inner workings of real time rendering engines, I love reverse engineering various game's shaders to see what they're doing.

What Am I?

I'm a Vernid!
More specifically, I'm a shape-shifter who saw a Vernid one day, and decided "I really like that" so now I'm a Vernid~

What models do I already have?

Below are a list of models I already have access to, and thus do not need to add onto the price for. This list will be expanded over time as I acquire more models.

What shaders do I support?

I mostly texture for UnityPBR, you can find the details for which shaders I can support below.
Each texture is listed as exported from my Substance project

Unity PBR (Compatible with Unity Standard)

  • AlbedoTransparency

  • Emission

  • Normal

  • MetallicOcclusionSmoothness

Metal Rough PBR (Compatible with Mochi's shaders and Blender PBR)

  • AlbedoTransparency

  • Emission

  • Normal

  • Metallic

  • Roughness

  • SSS Thickness (May be absent if Subsurface effect is not in use)

Fursonify's Diffuse PBR (Using Specular Rough PBR workflow)

  • AlbedoTransparency

  • Emission

  • Normal

  • MetallicOcclusion

  • SpecularRoughness

  • SSS Thickness (May be absent if Subsurface effect is not in use)