Textures Gallery
Here's textures I've done in the past, including various clients and my own personal work!
Keep an eye out for future updates!
Texturing Commission Info
Starting Pricing and Upgrades
All prices are in USD using PayPal
Edits to provided Substance file*: $30
From scratch textures with reference: $75
Setup support (ex Unity or Blender materials): +15$
* Existing projects MUST be using Substance Painter version 9.1.2 or older
Prices will increase with complexity
The final price will be discussed before any work begins
"What do I get?"
Texture maps compatible shaders mentioned here
One or more preview renders in 4K (See Gallery)
Configured materials in Unity and/or Blender (if Setup support is chosen)
Source Substance Painter file if requested (they tend to be big)
Support for other shaders (included with Setup support, see above pricing)
Terms
To be able to work on a model, I will require the following:
Source files for the chosen model (FBX, GLB/GLTF, or Blend), or Substance Painter Project (.spp) files if edits to provided file is chosen
Reference for the character being textured
Proof you have permission to use the model in question (including a valid license if necessary)
Any licensed models I do not already own will be added to the price (will be discussed)
You can see what models I already own here. You can also see what shaders I support there as well.
Will/Wont do
Will do: Furry character models (Both with SFW and NSFW assets)
Maybe: Object assets (like weapons and other miscellaneous objects), "artistic liberty" (while I do like this, I feel like I suck when I design things myself and I always see much better results out of things)
Won't do: Human or Human like models (for now at least, would like to learn before I do anything~), Extreme kink content (Mostly blood or gore), Working without reference
I am new to all of this, all I ask is for a little bit of patience and communication~
Refunds will only be provided if I am for some reason unable to finish the work, the amount refunded will depend on the current progress.I have ADHD, please be patient with me!I currently use Substance Painter version 9.1.2To contact me for more information, or if you are interested, email [email protected] (will respond with a different address for the time being), DM @hayden.is-a.vernid.online on Bluesky, or message @[email protected] on the Fediverse!
Who Am I?
Hi! I'm Hayden!
I do a lot of things, and have some technical experience, and a lot of creative worldbuilding and lore! god please I have too much lore
however, my main thing is 3D texturing and things relating to 3D!
I am also quite interested in technical art, and the inner workings of real time rendering engines, I love reverse engineering various game's shaders to see what they're doing.
What Am I?
I'm a Vernid!
More specifically, I'm a shape-shifter who saw a Vernid one day, and decided "I really like that" so now I'm a Vernid~
What models do I already have?
Below are a list of models I already have access to, and thus do not need to add onto the price for. This list will be expanded over time as I acquire more models.
Coyote by Alber
Draconian by Alber
Vernid HD by Tosca
X-Vernid by Tosca
Combo Vernid by Tosca
Draconis by Tosca
Nexavali by Void Angel Designs (Both SFW and NSFW)
Inadra by Void Angel Designs (both SFW and NSFW)
Neri by Fursonify
Javali by Javenchi
Novabeast by Kittomatic
Nardoragon by Nardori
Protogen by Nicoreda
Chimera Recon S by Lack of Bindings
Chimera Recon by Lack of Bindings
Reval Wolf by Reval
Floof Kitty by Unlikely Floof
Drachetype by agitype01
Chaos Canine by ZaWoo (Adult imagery warning)
Dragon by Zairiza
Raptor by Zairiza
Shark by Zairiza
Maned Wolf by Zairiza
Gryphon by Zairiza
Rexouium by Rezillo Ryker
Shadow Paw by Percy
Aster Dragon by Foxipaws
Cyber Archer Canine by Foxipaws
Archer Canine by Foxipaws
Felix Feline by Foxipaws
Snaggletooth Kobold by Krample
Zeus by Kreic
Aureus by Kreic
Ragen by Kreic
Salazek by Natch Deux
Biridous by Tokyozilla
Viwi by Mos
What shaders do I support?
I mostly texture for UnityPBR, you can find the details for which shaders I can support below.
Each texture is listed as exported from my Substance project
Unity PBR (Compatible with Unity Standard)
AlbedoTransparency
Emission
Normal
MetallicOcclusionSmoothness
Metal Rough PBR (Compatible with Mochi's shaders and Blender PBR)
AlbedoTransparency
Emission
Normal
Metallic
Roughness
SSS Thickness (May be absent if Subsurface effect is not in use)
Fursonify's Diffuse PBR (Using Specular Rough PBR workflow)
AlbedoTransparency
Emission
Normal
MetallicOcclusion
SpecularRoughness
SSS Thickness (May be absent if Subsurface effect is not in use)